It's not really a game about grinding to find rare, powerful items, it's a game about slowly grinding minor stat boosts that become major boosts over a long period of time. Despite looking like an ARPG like the other diablo games, Diablo: Immortal is actually more like an MMOARPG, with all that that entails. That being said, grinding up a ton of levels and gear is also always going to take a ton of time and progress is going to be really slow. If you just want to kill monsters and accumulate loot you'll never hit that wall it's only if you want to be successful in the Arena or be a big player in the Immortals vs Shadows sub-game that the P2W really rears its ugly head. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade ThreadĪFAIK the game will never get to that point in non-competitive aspects.
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